Temple Run : Release
Since its initial release on the App Store on August 4, 2011, the popularity of the game has soared, to the point that Imangi Studios became more popular than Zynga.In the wake of this success, other developers created games of a similar style, such as Temple Guns, Temple Jump,Piggy Run,Zombie Run and Pyramid Run.
In the iTunes Store, the game was included in the top 50 most-downloaded apps in December 2011, and eventually became the number one free iOS app in the Store. It also reached the position of the top grossing iOS app. Originally, the game was 99 cents to download, but Imangi switched the game to a freemium app prior to December 2011, which instead relied on players purchasing in-game coins with legal tender.
On January 12, 2012, Imangi announced on the Temple Run Facebook page that the game would be released for the Android platform in February, saying “We’re so excited to announce this and appreciate all of our fans’ support across both platforms!”The game was released on Google Play on March 27, 2012, a month later than expecte After Temple Run was released on Android, it was downloaded one million times in under three days.
As Temple Run was originally released with a custom, flexible engine on iOS, there were some difficulties when it was ported to Android, primarily related to the use of the Unity game engine. The game frequently crashed,occasionally caused devices to overheat, and drained battery life extremely quickly. This led to generally unfavourable reviews. Unlike the iOS version, the Android version was always freemium.
On March 27, 2013, the game was released for Windows Phone 8